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・ Brian Shiozawa
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・ Brian Shortall (Irish footballer)
・ Brian Shouse
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Brian Silverman
・ Brian Simmers
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・ Brian Simmons (Canadian football)
・ Brian Simmons (disambiguation)
・ Brian Simmons (sound engineer)
・ Brian Simnjanovski
・ Brian Simo
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・ Brian Sims
・ Brian Sinclair
・ Brian Sinclair (footballer)
・ Brian Sinclair (veterinary surgeon)


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Brian Silverman : ウィキペディア英語版
Brian Silverman
Brian Silverman is a Canadian computer scientist, the creator of many programming environments for children,〔(Computing Pioneer Returns to CMK 2010 Faculty! ), Constructing Modern Knowledge, September 29, 2010.〕 and a researcher in cellular automata.
Silverman was a student at the Massachusetts Institute of Technology in the 1970s, where he was one of the creators of a tinkertoy computer that played tic-tac-toe.〔.〕 As a student at MIT, Silverman had worked with Seymour Papert, and when Papert founded Logo Computer Systems, Inc. in 1980 to commercialize the Logo programming language, Silverman became its director of research.〔〔(What is Logo? ), Logo Foundation, retrieved 2013-02-10.〕 He later worked as a consulting scientist at the MIT Media Lab, where he ported Logo to "programmable bricks", a precursor to Lego Mindstorms,〔.〕 and where he was one of the developers of the Scratch programming language. He is the co-founder, along with Paula Bonta and Mitchel Resnick,〔"(PicoCricket - Invention Kit That Integrates Art and Technology. )" PicoCricket - Invention Kit That Integrates Art and Technology. N.p., n.d. Web. 25 July 2013.〕 and president of the Playful Invention Company, headquartered in Montreal, Canada, which develops the Programmable Cricket, a spin-off from the Media Lab.〔(Playful Invention Company (PICO) Team ), retrieved 2013-02-10.〕
Silverman was part of a team that reverse-engineered the MOS Technology 6502 and Intel 4004 microprocessors and developed transistor-level emulators for them,〔.〕〔(Tim McNerney's talk at the Computer History Museum on 4004 35th anniversary project ), Intel 4004 — 35th Anniversary Project, retrieved 2013-02-11.〕 and that ported ''Spacewar!'', one of the earliest digital computer games, to Java, by writing another emulator for the PDP-1 on which the game was originally written.〔.〕
He also invented several well-known cellular automaton rules, including Brian's Brain,〔.〕 Seeds, and Wireworld.〔.〕
==Selected publications==

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抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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